AI Insights · Timothy · July 2021
Top 5 Ultracasual Games in Ukraine Q2 2021
Discover the performance trends of the top 5 ultracasual games in Ukraine during Q2 2021, based on Sensor Tower data.
Throughout the second quarter of 2021, the top 5 ultracasual games in Ukraine exhibited intriguing trends in downloads, revenue, and active users. Here's a closer look at their performance:
Fidget Toys 3D - Antistress from Fidget Dev saw a significant rise in weekly downloads, peaking at over 121K in mid-May before stabilizing around 93K by the end of June. Active users followed a similar pattern, reaching a high of approximately 339K in late May and gradually declining to around 106K by the end of the quarter. The app's revenue was modest, with slight increases in late May and June, peaking at $13.
Jelly Dye: Jelly Games & ASMR by CASUAL AZUR GAMES started the quarter strong with weekly downloads above 70K but experienced a steady decline, ending June with just under 7K downloads. Despite the drop in downloads, the app's weekly revenue showed a steady increase, reaching around $81 by the end of June. Active users also declined from 147K at the start of the quarter to about 20K by the end.
Antistress - relaxation toys from JindoBlu maintained a consistent performance in downloads, with weekly figures fluctuating between 18K and 32K. The app's active users remained relatively stable, peaking at over 218K in early May before settling at around 169K by the end of June. Weekly revenue oscillated between $22 and $78 throughout the quarter.
DIY Makeup from CrazyLabs LTD experienced variable download numbers, with a notable peak of 47K in late March and another surge to 26K by the end of June. Active users mirrored this trend, peaking at around 109K in early May and increasing again to approximately 77K by the end of June. The app did not generate any revenue during this period.
Fidget Cube 3D Antistress Toys by Fidget Toys Dev had a declining trend in downloads over the quarter, starting at 5.2K in early April and dropping to around 1.5K by the end of June. Active users followed a similar pattern, decreasing from over 8K in early April to about 5K by the end of June. The app did not report any revenue during this period.
These insights are based on data from Sensor Tower. For more detailed analysis, visit Sensor Tower's platform.